GODSENT Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

19

7

6

+12

107

4:2

7

0

8.2

+39%

20

4

4

+16

90

2:0

7

0

8.2

+48%

16

7

4

+9

99

2:0

5

0

7.6

+41%

14

9

4

+5

88

2:0

5

0

7.0

+11%

11

7

5

+4

79

4:1

2

0

6.6

+14%

Total

80

34

23

+46

463

14:3

26

0

7.5

+31%

Juggernauts Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

9

16

1

-7

63

1:1

1

0

5.1

-15%

9

17

2

-8

58

1:4

3

0

4.7

-34%

6

16

0

-10

45

0:1

1

0

4.1

-42%

5

15

3

-10

40

0:2

1

0

3.9

-46%

4

17

2

-13

43

0:5

1

0

3.4

-49%

Total

33

81

8

-48

248

2:13

7

0

4.2

-37%

Teams advantage Inferno (M0)
Info
Map Analysis of GODSENT vs Juggernauts by the Bo3.gg Team

GODSENT on Inferno Analysis

GODSENT demonstrated their prowers on Inferno, securing 16 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for GODSENT on Inferno were draken, who contributed 19 kills, and RuStY, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8331 overall damage.


On the defensive side of Inferno, GODSENT held their ground firmly, successfully defending 13 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Juggernauts on Inferno Analysis

Inferno proved to be a challenging battleground for Juggernauts, as they managed to secure 2 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Juggernauts on Inferno included Rock1nG, who contributed 9 kills, and susp, who added 9 kills. Despite their individual efforts, inflicting 4470 total damage, Juggernauts couldn't prevent GODSENT from securing victory on Inferno


On the defensive side of Inferno, Juggernauts struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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