GoodJob Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

MVP

28

6

7

+22

140

5:1

9

0

10.0

+58%

20

8

7

+12

99

1:0

5

1

8.0

+53%

19

9

3

+10

90

4:0

4

0

7.5

+29%

14

5

4

+9

64

3:1

2

0

6.7

+6%

14

13

8

+1

88

2:3

4

0

6.2

+11%

Total

95

41

29

+54

481

15:5

24

1

7.7

+31%

BLINK Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

13

20

3

-7

65

3:1

2

0

5.5

-18%

9

20

2

-11

61

1:4

2

0

4.5

-24%

8

19

1

-11

53

1:1

1

0

4.4

-30%

7

17

0

-10

47

0:3

0

2

4.3

-35%

4

19

5

-15

45

0:6

1

0

3.2

-44%

Total

41

95

11

-54

271

5:15

6

2

4.4

-30%

Teams advantage Vertigo (M0)
Info
Map Analysis of GoodJob vs BLINK by the Bo3.gg Team

GoodJob on Vertigo Analysis

GoodJob demonstrated their prowers on Vertigo, securing 16 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for GoodJob on Vertigo were tN1R, who contributed 28 kills, and speed4k, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9628 overall damage.


On the defensive side of Vertigo, GoodJob held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


BLINK on Vertigo Analysis

Vertigo proved to be a challenging battleground for BLINK, as they managed to secure 4 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for BLINK on Vertigo included BledarD, who contributed 13 kills, and Krabeni, who added 9 kills. Despite their individual efforts, inflicting 5425 total damage, BLINK couldn't prevent GoodJob from securing victory on Vertigo


On the defensive side of Vertigo, BLINK struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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