Hound Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

There are currently no data
Evil Geniuses Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

MVP

26

19

5

+7

96

3:0

6

0

7.2

+23%

22

19

11

+3

90

4:1

5

0

6.8

+12%

20

19

3

+1

76

3:3

7

2

6.5

-2%

19

19

8

0

71

2:2

7

1

6.2

+2%

17

18

7

-1

69

3:3

4

0

5.8

-18%

Total

104

94

34

+10

402

15:9

29

3

6.5

+3%

Teams advantage Vertigo (M1)
Lineups
Lineup
Picks & bans
Overpass
Overpass
ban
Anubis
Anubis
ban
Ancient
Ancient
ban
Mirage
Mirage
ban
Inferno
Inferno
ban
Nuke
Nuke
ban
Vertigo
Vertigo
decider
Historical Maps winrate Last 6 months

Vertigo

67%

Inferno

60%

Nuke

57%

Ancient

50%

Overpass

27%

Mirage

17%

Anubis

17%

Last 5 maps

Vertigo

0%

1

1

Inferno

0%

1

3

l

Nuke

0%

0

1

fb

Ancient

100%

1

0

Overpass

0%

0

5

Mirage

0%

0

4

Anubis

0%

0

1

Last 5 maps

Vertigo

67%

6

22

fb
fb
l
l
w

Inferno

60%

15

3

l
w
w
w
l

Nuke

57%

7

10

fb
l
fb
w
w

Ancient

50%

2

20

l
fb
fb
fb
w

Overpass

27%

15

7

l
l
w
l
l

Mirage

17%

12

9

l
l
l
l
l

Anubis

17%

6

18

fb
fb
fb
fb
fb
Last results
Head to head
The teams have not met in the last 6 months
Past matches
Info
Map Analysis of Hound vs Evil Geniuses by the Bo3.gg Team

Evil Geniuses on Vertigo Analysis

Evil Geniuses demonstrated their prowers on Vertigo, securing 16 out of 28 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Evil Geniuses on Vertigo were HexT, who contributed 26 kills, and Jeorge, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 11258 overall damage.


On the defensive side of Vertigo, Evil Geniuses held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Hound on Vertigo Analysis

Vertigo proved to be a challenging battleground for Hound, as they managed to secure 0 out of 28 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Hound on Vertigo included , who contributed 0 kills, and , who added 0 kills. Despite their individual efforts, inflicting 0 total damage, Hound couldn't prevent Evil Geniuses from securing victory on Vertigo


On the defensive side of Vertigo, Hound struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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