Illuminar Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

23

13

7

+10

100

3:0

7

1

8.1

+31%

22

12

6

+10

84

1:1

6

1

7.3

+25%

17

12

5

+5

90

6:5

3

0

6.7

+17%

13

13

4

0

52

0:2

2

1

5.3

-10%

13

16

6

-3

65

2:5

3

0

5.3

-8%

Total

88

66

28

+22

391

12:13

21

3

6.5

+11%

Into the Breach Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

19

17

3

+2

87

5:2

4

0

6.7

+1%

15

16

5

-1

74

1:1

3

1

6.0

-9%

15

18

2

-3

66

4:4

3

0

5.6

-11%

11

20

3

-9

66

3:3

1

0

5.1

-20%

6

17

0

-11

26

0:2

0

0

3.8

-43%

Total

66

88

13

-22

320

13:12

11

1

5.5

-16%

Teams advantage Vertigo (M0)
Info
Map Analysis of Illuminar vs Into the Breach by the Bo3.gg Team

Illuminar on Vertigo Analysis

Illuminar demonstrated their prowers on Vertigo, securing 16 out of 25 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Illuminar on Vertigo were mynio, who contributed 23 kills, and phr, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9779 overall damage.


On the defensive side of Vertigo, Illuminar held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Into the Breach on Vertigo Analysis

Vertigo proved to be a challenging battleground for Into the Breach, as they managed to secure 9 out of 25 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Into the Breach on Vertigo included smooya, who contributed 19 kills, and Thomas, who added 15 kills. Despite their individual efforts, inflicting 7993 total damage, Into the Breach couldn't prevent Illuminar from securing victory on Vertigo


On the defensive side of Vertigo, Into the Breach struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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