Illuminar Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

20

13

7

+7

97

9:3

4

0

7.9

+19%

22

14

3

+8

87

3:1

5

1

7.5

+30%

20

8

2

+12

101

2:1

6

0

7.3

+40%

13

13

2

0

68

1:0

4

0

6.0

-1%

12

15

1

-3

61

1:2

2

0

5.2

-7%

Total

87

63

15

+24

415

16:7

21

1

6.8

+16%

UNGENTIUM Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

14

18

9

-4

90

2:7

2

1

5.9

0%

15

16

2

-1

60

2:1

3

0

5.7

-6%

12

18

3

-6

58

1:3

3

0

5.1

-23%

10

18

5

-8

73

1:2

1

0

5.0

-18%

12

17

3

-5

55

1:3

3

0

5.0

-19%

Total

63

87

22

-24

336

7:16

12

1

5.3

-13%

Teams advantage Vertigo (M0)
Info
Map Analysis of Illuminar vs UNGENTIUM by the Bo3.gg Team

Illuminar on Vertigo Analysis

Illuminar demonstrated their prowers on Vertigo, securing 16 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Illuminar on Vertigo were morelz, who contributed 20 kills, and TOAO, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9535 overall damage.


On the defensive side of Vertigo, Illuminar held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


UNGENTIUM on Vertigo Analysis

Vertigo proved to be a challenging battleground for UNGENTIUM, as they managed to secure 7 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for UNGENTIUM on Vertigo included Prism, who contributed 14 kills, and ponczek, who added 15 kills. Despite their individual efforts, inflicting 7719 total damage, UNGENTIUM couldn't prevent Illuminar from securing victory on Vertigo


On the defensive side of Vertigo, UNGENTIUM struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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