INGLORIOUS Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

15

11

0

+4

84

0:2

4

0

6.4

+37%

11

14

2

-3

67

1:2

4

0

5.4

-4%

9

15

1

-6

68

2:4

4

0

4.9

-12%

7

15

1

-8

48

2:1

1

0

4.6

-22%

4

14

5

-10

48

0:3

0

0

3.9

-32%

Total

46

69

9

-23

314

5:12

13

0

5.0

-7%

Insilio Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

19

9

2

+10

91

2:1

6

1

7.8

+37%

16

11

5

+5

110

3:2

5

0

7.4

+24%

10

7

5

+3

69

4:0

0

0

6.6

+9%

12

9

8

+3

85

0:0

3

0

6.4

+8%

12

10

2

+2

69

3:2

3

0

6.2

-1%

Total

69

46

22

+23

423

12:5

17

1

6.9

+15%

Teams advantage Vertigo (M1)
Info
Map Analysis of INGLORIOUS vs Insilio by the Bo3.gg Team

Insilio on Vertigo Analysis

Insilio demonstrated their prowers on Vertigo, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Insilio on Vertigo were faydett, who contributed 19 kills, and Polt, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7194 overall damage.


On the defensive side of Vertigo, Insilio held their ground firmly, successfully defending 2 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


INGLORIOUS on Vertigo Analysis

Vertigo proved to be a challenging battleground for INGLORIOUS, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for INGLORIOUS on Vertigo included Esphirion, who contributed 15 kills, and LaYm, who added 11 kills. Despite their individual efforts, inflicting 5344 total damage, INGLORIOUS couldn't prevent Insilio from securing victory on Vertigo


On the defensive side of Vertigo, INGLORIOUS struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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