Irie Legacy Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

14

16

1

-2

73

1:0

2

1

6.2

+59%

16

17

3

-1

79

2:3

4

0

6.2

+29%

12

18

3

-6

66

5:3

1

0

5.6

+7%

9

18

2

-9

64

0:2

1

0

5.1

-7%

7

18

2

-11

45

0:4

0

0

4.2

-26%

Total

58

87

11

-29

328

8:12

8

1

5.5

+12%

SHAPE Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

24

13

6

+11

131

2:1

7

0

8.6

+51%

20

9

3

+11

86

4:1

4

2

8.2

+29%

15

10

5

+5

73

3:2

4

1

6.8

+8%

16

11

7

+5

88

1:2

3

0

6.5

+25%

12

15

4

-3

65

2:2

3

0

5.5

+2%

Total

87

58

25

+29

443

12:8

21

3

7.1

+23%

Teams advantage Vertigo (M0)
Info
Map Analysis of Irie Legacy vs SHAPE by the Bo3.gg Team

SHAPE on Vertigo Analysis

SHAPE demonstrated their prowers on Vertigo, securing 16 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for SHAPE on Vertigo were NAMEKZ, who contributed 24 kills, and reCALEEEED, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8866 overall damage.


On the defensive side of Vertigo, SHAPE held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Irie Legacy on Vertigo Analysis

Vertigo proved to be a challenging battleground for Irie Legacy, as they managed to secure 4 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Irie Legacy on Vertigo included shadiy, who contributed 14 kills, and Frip, who added 16 kills. Despite their individual efforts, inflicting 6555 total damage, Irie Legacy couldn't prevent SHAPE from securing victory on Vertigo


On the defensive side of Vertigo, Irie Legacy struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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