John Industries Scoreboard Nuke (M1)

+/-

ROUNDS SCORES

19

20

4

-1

78

3:1

6

0

6.2

0%

19

18

6

+1

70

3:2

7

0

5.9

-8%

15

20

1

-5

56

2:0

3

0

5.1

+6%

14

20

4

-6

68

2:7

3

0

4.9

-13%

11

19

6

-8

54

2:4

3

1

4.6

-18%

Total

78

97

21

-19

326

12:14

22

1

5.3

-7%

The Last Dance Scoreboard Nuke (M1)

+/-

ROUNDS SCORES

29

18

6

+11

96

6:3

6

0

7.7

+18%

19

15

3

+4

88

2:3

4

0

6.4

+11%

17

12

4

+5

77

3:4

6

1

6.3

+18%

16

17

6

-1

77

2:1

3

1

6.1

0%

16

17

3

-1

67

1:1

4

0

5.8

+2%

Total

97

79

22

+18

405

14:12

23

2

6.4

+10%

Teams advantage Nuke (M1)
Info
Map Analysis of John Industries vs The Last Dance by the Bo3.gg Team

The Last Dance on Nuke Analysis

The Last Dance demonstrated their prowers on Nuke, securing 16 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for The Last Dance on Nuke were apocdud, who contributed 29 kills, and SaVage, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 10536 overall damage.


On the defensive side of Nuke, The Last Dance held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


John Industries on Nuke Analysis

Nuke proved to be a challenging battleground for John Industries, as they managed to secure 10 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for John Industries on Nuke included helix, who contributed 19 kills, and INS, who added 19 kills. Despite their individual efforts, inflicting 8487 total damage, John Industries couldn't prevent The Last Dance from securing victory on Nuke


On the defensive side of Nuke, John Industries struggled to hold their ground, successfully defending 9 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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