Liquid Scoreboard Dust II (M0)

+/-

ROUNDS SCORES

29

20

10

+9

116

9:2

6

0

8.4

+25%

20

19

3

+1

66

3:2

7

2

6.5

-5%

15

20

6

-5

66

3:4

4

1

5.9

-9%

19

20

8

-1

68

0:1

4

0

5.7

-9%

12

20

6

-8

67

2:2

1

0

5.2

-22%

Total

95

99

33

-4

382

17:11

22

3

6.3

-4%

Evil Geniuses Scoreboard Dust II (M0)

+/-

ROUNDS SCORES

26

17

9

+9

99

3:4

8

3

7.7

+19%

21

19

7

+2

76

5:4

4

1

6.6

+2%

23

20

5

+3

73

1:2

6

0

6.4

-2%

14

20

7

-6

65

2:3

5

1

5.4

-12%

13

21

9

-8

61

0:4

2

0

4.8

-17%

Total

97

97

37

0

374

11:17

25

5

6.2

-2%

Teams advantage Dust II (M0)
Info
Map Analysis of Liquid vs Evil Geniuses by the Bo3.gg Team

Evil Geniuses on Dust II Analysis

Evil Geniuses demonstrated their prowers on Dust II, securing 16 out of 28 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Evil Geniuses on Dust II were Ethan, who contributed 26 kills, and CeRq, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 10476 overall damage.


On the defensive side of Dust II, Evil Geniuses held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Liquid on Dust II Analysis

Dust II proved to be a challenging battleground for Liquid, as they managed to secure 12 out of 28 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Liquid on Dust II included EliGE, who contributed 29 kills, and Grim, who added 20 kills. Despite their individual efforts, inflicting 10702 total damage, Liquid couldn't prevent Evil Geniuses from securing victory on Dust II


On the defensive side of Dust II, Liquid struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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