M80 Scoreboard Vertigo (M2)

+/-

ROUNDS SCORES

23

11

4

+12

107

4:3

7

1

7.7

+32%

21

15

4

+6

102

2:1

7

0

7.3

+22%

13

16

8

-3

77

3:4

3

0

5.8

+1%

7

14

4

-7

32

0:2

1

0

4.1

-41%

7

16

3

-9

42

0:4

1

0

3.9

-38%

Total

71

72

23

-1

359

9:14

19

1

5.8

-5%

Evil Geniuses Scoreboard Vertigo (M2)

+/-

ROUNDS SCORES

16

11

5

+5

87

2:0

3

0

6.8

+10%

16

13

3

+3

75

2:0

4

0

6.2

+6%

15

13

1

+2

64

5:1

4

0

6.1

+5%

12

19

7

-7

73

3:4

4

0

5.2

-18%

12

16

6

-4

56

2:4

2

0

5.0

-16%

Total

71

72

22

-1

356

14:9

17

0

5.9

-3%

Teams advantage Vertigo (M2)
Info
Map Analysis of M80 vs Evil Geniuses by the Bo3.gg Team

M80 on Vertigo Analysis

M80 demonstrated their prowers on Vertigo, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for M80 on Vertigo were Swisher, who contributed 23 kills, and reck, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8261 overall damage.


On the defensive side of Vertigo, M80 held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Evil Geniuses on Vertigo Analysis

Vertigo proved to be a challenging battleground for Evil Geniuses, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Evil Geniuses on Vertigo included Junior, who contributed 16 kills, and HexT, who added 16 kills. Despite their individual efforts, inflicting 8180 total damage, Evil Geniuses couldn't prevent M80 from securing victory on Vertigo


On the defensive side of Vertigo, Evil Geniuses struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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