Mad Kings Scoreboard Ancient (M0)

+/-

ROUNDS SCORES

12

18

5

-6

67

1:1

4

2

6.0

-9%

13

19

0

-6

72

5:5

2

1

5.6

-11%

12

18

5

-6

62

0:1

3

0

5.3

-4%

9

20

3

-11

53

1:2

2

0

4.7

-17%

9

20

4

-11

60

1:4

3

0

4.6

-32%

Total

55

95

17

-40

313

8:13

14

3

5.2

-15%

Disconnected Scoreboard Ancient (M0)

+/-

ROUNDS SCORES

24

10

4

+14

116

4:3

8

0

8.6

+44%

27

11

6

+16

98

3:2

8

0

8.1

+46%

19

14

7

+5

104

5:1

6

0

7.3

+29%

13

11

11

+2

73

1:1

1

0

6.2

+2%

12

9

3

+3

63

0:1

3

1

5.7

+6%

Total

95

55

31

+40

454

13:8

26

1

7.2

+25%

Teams advantage Ancient (M0)
Info
Map Analysis of Mad Kings vs Disconnected by the Bo3.gg Team

Disconnected on Ancient Analysis

Disconnected demonstrated their prowers on Ancient, securing 16 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Disconnected on Ancient were silas, who contributed 24 kills, and aris, who added 27 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 9539 overall damage.


On the defensive side of Ancient, Disconnected held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Mad Kings on Ancient Analysis

Ancient proved to be a challenging battleground for Mad Kings, as they managed to secure 5 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Mad Kings on Ancient included Slayerhz, who contributed 12 kills, and zock, who added 13 kills. Despite their individual efforts, inflicting 6577 total damage, Mad Kings couldn't prevent Disconnected from securing victory on Ancient


On the defensive side of Ancient, Mad Kings struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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