Mad Kings Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

20

18

5

+2

73

3:4

5

0

6.2

+9%

17

20

3

-3

74

3:3

5

0

5.9

-4%

15

19

5

-4

64

3:2

3

1

5.8

-10%

14

21

6

-7

67

2:1

1

0

5.5

-17%

12

19

5

-7

58

1:3

0

0

5.0

-15%

Total

78

97

24

-19

337

12:13

14

1

5.7

-7%

Skullcracker Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

MVP

26

15

4

+11

88

4:1

8

1

7.5

+18%

21

13

4

+8

83

4:2

6

1

6.9

+11%

21

17

6

+4

94

2:4

8

1

6.7

+8%

17

18

4

-1

70

1:2

5

1

5.7

+9%

9

17

6

-8

56

1:2

1

0

4.4

-18%

Total

94

80

24

+14

391

12:11

28

4

6.3

+6%

Teams advantage Vertigo (M0)
Info
Map Analysis of Mad Kings vs Skullcracker by the Bo3.gg Team

Skullcracker on Vertigo Analysis

Skullcracker demonstrated their prowers on Vertigo, securing 16 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Skullcracker on Vertigo were kezz, who contributed 26 kills, and vtR, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10175 overall damage.


On the defensive side of Vertigo, Skullcracker held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Mad Kings on Vertigo Analysis

Vertigo proved to be a challenging battleground for Mad Kings, as they managed to secure 10 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Mad Kings on Vertigo included Jefrey, who contributed 20 kills, and ExtasY, who added 17 kills. Despite their individual efforts, inflicting 8750 total damage, Mad Kings couldn't prevent Skullcracker from securing victory on Vertigo


On the defensive side of Vertigo, Mad Kings struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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