Mad Kings Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

19

19

5

0

80

3:2

3

1

6.6

+23%

18

18

1

0

71

1:2

6

0

5.8

+14%

15

19

2

-4

64

3:5

4

0

5.3

-13%

14

20

5

-6

50

2:2

4

1

5.2

-21%

10

20

4

-10

55

4:2

2

0

5.0

-20%

Total

76

96

17

-20

320

13:13

19

2

5.6

-3%

Villainous Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

25

15

5

+10

87

3:1

8

1

7.5

+15%

24

16

5

+8

87

4:2

6

1

7.3

+13%

18

15

7

+3

89

3:2

5

0

6.7

+17%

18

16

7

+2

85

1:5

6

1

6.1

-1%

11

14

1

-3

53

2:3

0

0

5.1

-9%

Total

96

76

25

+20

401

13:13

25

3

6.5

+7%

Teams advantage Inferno (M0)
Info
Map Analysis of Mad Kings vs Villainous by the Bo3.gg Team

Villainous on Inferno Analysis

Villainous demonstrated their prowers on Inferno, securing 16 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Villainous on Inferno were BeaKie, who contributed 25 kills, and tENSKI, who added 24 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10420 overall damage.


On the defensive side of Inferno, Villainous held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Mad Kings on Inferno Analysis

Inferno proved to be a challenging battleground for Mad Kings, as they managed to secure 10 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Mad Kings on Inferno included Knight, who contributed 19 kills, and Babyrage, who added 18 kills. Despite their individual efforts, inflicting 8322 total damage, Mad Kings couldn't prevent Villainous from securing victory on Inferno


On the defensive side of Inferno, Mad Kings struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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