MIBR Scoreboard Ancient (M0)

+/-

ROUNDS SCORES

4

2

1

+2

94

0:0

2

0

6.8

+20%

3

3

0

0

75

-1:-1

1

0

5.8

+2%

2

3

2

-1

58

0:-1

0

0

5.8

-20%

3

2

0

+1

66

-1:0

1

0

5.7

+1%

1

3

1

-2

69

-1:-1

0

0

4.7

-13%

Total

13

13

4

0

363

-3:-3

4

0

5.8

-2%

ECLOT Scoreboard Ancient (M0)

+/-

ROUNDS SCORES

1

5

0

-4

80

-1:-1

0

0

4.1

-37%

1

5

0

-4

50

0:-1

1

0

3.9

-49%

0

5

2

-5

57

0:0

0

0

3.6

-55%

0

4

1

-4

47

-1:-1

0

0

3.3

-56%

1

4

1

-3

16

-1:0

0

0

2.7

-53%

Total

3

23

4

-20

250

-3:-3

1

0

3.5

-50%

Teams advantage Ancient (M0)
Info
Map Analysis of MIBR vs ECLOT by the Bo3.gg Team

on Ancient Analysis

demonstrated their prowers on Ancient, securing 0 out of 5 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for on Ancient were , who contributed 0 kills, and , who added 0 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 0 overall damage.


On the defensive side of Ancient, held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


MIBR on Ancient Analysis

Ancient proved to be a challenging battleground for MIBR, as they managed to secure 3 out of 5 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for MIBR on Ancient included Tuurtle, who contributed 4 kills, and exit, who added 3 kills. Despite their individual efforts, inflicting 1814 total damage, MIBR couldn't prevent from securing victory on Ancient


On the defensive side of Ancient, MIBR struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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