Monte Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

31

19

4

+12

110

4:2

11

0

7.8

+23%

26

19

8

+7

108

4:2

7

2

7.5

+17%

17

21

9

-4

85

2:5

6

0

5.8

-7%

18

18

1

0

55

0:2

4

1

5.3

-8%

17

22

2

-5

64

3:6

5

0

5.0

-18%

Total

109

99

24

+10

421

13:17

33

3

6.3

+1%

Fourteen Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

27

26

2

+1

95

5:2

8

1

7.0

+17%

18

18

5

0

67

5:4

4

1

6.1

-13%

20

22

3

-2

72

3:0

6

0

6.0

+26%

19

22

3

-3

70

2:1

4

0

5.8

-7%

14

22

5

-8

67

2:6

4

0

4.8

-12%

Total

98

110

18

-12

371

17:13

26

2

5.9

+2%

Teams advantage Vertigo (M0)
Info
Map Analysis of Monte vs Fourteen by the Bo3.gg Team

Monte on Vertigo Analysis

Monte demonstrated their prowers on Vertigo, securing 16 out of 29 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Monte on Vertigo were Woro2k, who contributed 31 kills, and Fessor, who added 26 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 12206 overall damage.


On the defensive side of Vertigo, Monte held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Fourteen on Vertigo Analysis

Vertigo proved to be a challenging battleground for Fourteen, as they managed to secure 13 out of 29 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Fourteen on Vertigo included shellzi, who contributed 27 kills, and whatz, who added 18 kills. Despite their individual efforts, inflicting 10758 total damage, Fourteen couldn't prevent Monte from securing victory on Vertigo


On the defensive side of Vertigo, Fourteen struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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