Monte Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

20

9

1

+11

118

7:1

8

0

8.9

+44%

14

6

5

+8

83

3:1

3

0

7.5

+27%

13

7

7

+6

86

2:0

3

0

7.0

+24%

13

5

3

+8

70

1:1

2

0

6.4

+25%

10

10

7

0

86

0:0

1

0

6.0

+11%

Total

70

37

23

+33

443

13:3

17

0

7.1

+26%

System5 Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

9

13

2

-4

68

1:2

2

0

5.5

-13%

10

13

1

-3

61

0:2

3

0

5.1

-1%

10

14

0

-4

61

1:5

1

0

4.7

-2%

6

15

5

-9

56

1:2

1

0

4.5

-39%

2

15

1

-13

30

0:2

0

0

3.3

-54%

Total

37

70

9

-33

276

3:13

7

0

4.6

-22%

Teams advantage Vertigo (M0)
Info
Map Analysis of Monte vs System5 by the Bo3.gg Team

Monte on Vertigo Analysis

Monte demonstrated their prowers on Vertigo, securing 13 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Monte on Vertigo were Woro2k, who contributed 20 kills, and DemQQ, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7087 overall damage.


On the defensive side of Vertigo, Monte held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


System5 on Vertigo Analysis

Vertigo proved to be a challenging battleground for System5, as they managed to secure 3 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for System5 on Vertigo included keen, who contributed 9 kills, and krii, who added 10 kills. Despite their individual efforts, inflicting 4414 total damage, System5 couldn't prevent Monte from securing victory on Vertigo


On the defensive side of Vertigo, System5 struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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