nomix Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

21

19

7

+2

109

3:5

7

0

6.8

+7%

14

17

7

-3

62

1:2

3

1

5.4

-23%

15

18

1

-3

58

1:5

4

0

4.9

-10%

13

18

3

-5

60

0:4

4

1

4.9

-21%

13

23

2

-10

42

2:3

3

0

4.6

-29%

Total

76

95

20

-19

331

7:19

21

2

5.3

-15%

fightclub Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

20

13

5

+7

97

5:0

5

1

7.4

+19%

22

10

4

+12

78

3:1

6

1

7.2

+28%

21

16

2

+5

91

4:3

6

0

6.7

+13%

17

17

2

0

64

5:0

4

0

6.1

+2%

14

20

5

-6

65

1:3

2

0

5.0

-11%

Total

94

76

18

+18

394

18:7

23

2

6.5

+10%

Teams advantage Vertigo (M1)
Info
Map Analysis of nomix vs fightclub by the Bo3.gg Team

fightclub on Vertigo Analysis

fightclub demonstrated their prowers on Vertigo, securing 16 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for fightclub on Vertigo were Brollan, who contributed 20 kills, and WolfY, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10235 overall damage.


On the defensive side of Vertigo, fightclub held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


nomix on Vertigo Analysis

Vertigo proved to be a challenging battleground for nomix, as they managed to secure 10 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for nomix on Vertigo included bsover, who contributed 21 kills, and jakoby, who added 14 kills. Despite their individual efforts, inflicting 8602 total damage, nomix couldn't prevent fightclub from securing victory on Vertigo


On the defensive side of Vertigo, nomix struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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