ODDIK Scoreboard Ancient (M0)

+/-

ROUNDS SCORES

17

18

2

-1

77

4:1

4

1

6.2

+6%

11

19

1

-8

44

2:1

3

0

4.7

-32%

12

19

1

-7

49

1:4

3

0

4.5

-27%

10

21

5

-11

66

1:4

3

0

4.5

-24%

8

20

5

-12

52

1:5

0

0

4.1

-32%

Total

58

97

14

-39

288

9:15

13

1

4.8

-22%

RED Canids Scoreboard Ancient (M0)

+/-

ROUNDS SCORES

27

14

3

+13

118

4:4

8

0

7.8

+53%

20

11

4

+9

78

4:0

5

0

7.0

+12%

16

10

5

+6

75

4:0

4

1

7.0

+17%

20

13

3

+7

95

2:4

5

0

6.4

+26%

12

11

4

+1

54

1:1

2

0

5.3

-14%

Total

95

59

19

+36

420

15:9

24

1

6.7

+19%

Teams advantage Ancient (M0)
Info
Map Analysis of ODDIK vs RED Canids by the Bo3.gg Team

RED Canids on Ancient Analysis

RED Canids demonstrated their prowers on Ancient, securing 16 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for RED Canids on Ancient were danoco, who contributed 27 kills, and detr0ittJ, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 10089 overall damage.


On the defensive side of Ancient, RED Canids held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


ODDIK on Ancient Analysis

Ancient proved to be a challenging battleground for ODDIK, as they managed to secure 8 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for ODDIK on Ancient included r1see, who contributed 17 kills, and remix, who added 11 kills. Despite their individual efforts, inflicting 6909 total damage, ODDIK couldn't prevent RED Canids from securing victory on Ancient


On the defensive side of Ancient, ODDIK struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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