Vertigo
13 - 3
1
2
3
4
5
6
7
8
9
10
11
12
9
3
13
14
15
16
4
0
Rhyno Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

18

7

4

+11

130

1:2

5

1

8.7

+69%

15

9

2

+6

77

4:2

4

0

7.1

+17%

14

9

6

+5

98

0:2

3

0

7.0

+28%

11

8

4

+3

86

1:3

2

1

6.4

+17%

3

8

2

-5

33

0:0

0

0

4.3

-35%

Total

61

41

18

+20

425

6:9

14

2

6.7

+19%

GL Academy Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

12

12

3

0

100

3:2

4

0

6.9

+31%

12

12

0

0

93

2:1

3

0

6.7

0%

9

13

2

-4

51

2:2

1

0

5.3

-25%

5

12

3

-7

56

1:0

0

0

4.8

0%

3

12

1

-9

38

1:1

0

0

3.9

-38%

Total

41

61

9

-20

338

9:6

8

0

5.5

-10%

Teams advantage Vertigo (M1)
Lineups
Lineup
Picks & bans

There are currently no info related to this map draft
Historical Maps winrate Last 6 months

Vertigo

57%

Ancient

50%

Mirage

44%

Nuke

43%

Inferno

40%

Overpass

17%

Anubis

13%

Last 5 maps

Vertigo

57%

7

5

w
l

Ancient

50%

2

14

fb
fb
fb
fb
w

Mirage

44%

9

7

l
w

Nuke

43%

14

0

l
l
l

Inferno

40%

10

5

l
w
w
l

Overpass

17%

6

5

l
l
w
l
l

Anubis

38%

13

5

l
l
l
fb
fb

Last 5 maps

Vertigo

0%

3

0

l
l

Ancient

0%

0

0

Mirage

0%

1

0

l

Nuke

0%

0

0

Inferno

0%

0

0

Overpass

0%

1

0

l

Anubis

25%

4

0

l
l
w
l
Last results
Head to head
The teams have not met in the last 6 months
Past matches
Info
Map Analysis of Rhyno vs GL Academy by the Bo3.gg Team

Rhyno on Vertigo Analysis

Rhyno demonstrated their prowers on Vertigo, securing 13 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Rhyno on Vertigo were DDias, who contributed 18 kills, and snapy, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 6371 overall damage.


On the defensive side of Vertigo, Rhyno held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


GL Academy on Vertigo Analysis

Vertigo proved to be a challenging battleground for GL Academy, as they managed to secure 3 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for GL Academy on Vertigo included Trax, who contributed 12 kills, and rud, who added 12 kills. Despite their individual efforts, inflicting 5063 total damage, GL Academy couldn't prevent Rhyno from securing victory on Vertigo


On the defensive side of Vertigo, GL Academy struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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