Run or Die Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

23

15

1

+8

78

6:1

7

1

7.3

+4%

21

17

7

+4

95

2:1

6

0

7.0

+8%

18

17

7

+1

75

4:3

4

2

6.4

+5%

17

20

4

-3

59

4:3

3

1

5.7

-8%

10

16

5

-6

44

1:3

1

0

4.7

-19%

Total

89

85

24

+4

351

17:11

21

4

6.2

-2%

BLUEJAYS Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

20

16

6

+4

82

4:3

3

0

6.5

+8%

21

17

6

+4

76

2:2

5

0

6.3

+12%

22

18

8

+4

81

1:3

6

0

6.3

+16%

15

21

8

-6

62

4:6

3

0

5.4

-13%

6

18

3

-12

31

0:3

1

0

3.6

-40%

Total

84

90

31

-6

332

11:17

18

0

5.6

-3%

Teams advantage Inferno (M0)
Info
Map Analysis of Run or Die vs BLUEJAYS by the Bo3.gg Team

Run or Die on Inferno Analysis

Run or Die demonstrated their prowers on Inferno, securing 16 out of 28 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Run or Die on Inferno were SENSEi, who contributed 23 kills, and Kvem, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9826 overall damage.


On the defensive side of Inferno, Run or Die held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


BLUEJAYS on Inferno Analysis

Inferno proved to be a challenging battleground for BLUEJAYS, as they managed to secure 12 out of 28 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for BLUEJAYS on Inferno included CacaNito, who contributed 20 kills, and dan1, who added 21 kills. Despite their individual efforts, inflicting 9301 total damage, BLUEJAYS couldn't prevent Run or Die from securing victory on Inferno


On the defensive side of Inferno, BLUEJAYS struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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