Sangal Scoreboard Dust II (M0)

+/-

ROUNDS SCORES

24

8

2

+16

119

2:2

7

0

8.5

+53%

21

6

5

+15

116

3:0

6

0

8.4

+62%

19

11

1

+8

97

2:1

6

1

7.6

+31%

12

9

7

+3

71

2:2

4

0

6.2

+9%

9

11

1

-2

61

1:4

1

0

4.8

-2%

Total

85

45

16

+40

464

10:9

24

1

7.1

+30%

CloudRunners Scoreboard Dust II (M0)

+/-

ROUNDS SCORES

13

15

3

-2

71

4:2

3

0

6.2

-1%

12

16

0

-4

59

4:1

3

0

6.0

-15%

7

18

4

-11

57

1:1

0

0

4.7

-20%

8

19

1

-11

54

0:5

1

0

4.2

-30%

5

17

3

-12

35

0:1

0

0

3.7

-39%

Total

45

85

11

-40

276

9:10

7

0

4.9

-21%

Teams advantage Dust II (M0)
Info
Map Analysis of Sangal vs CloudRunners by the Bo3.gg Team

Sangal on Dust II Analysis

Sangal demonstrated their prowers on Dust II, securing 16 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Sangal on Dust II were soulfly, who contributed 24 kills, and kyuubii, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 8815 overall damage.


On the defensive side of Dust II, Sangal held their ground firmly, successfully defending 13 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


CloudRunners on Dust II Analysis

Dust II proved to be a challenging battleground for CloudRunners, as they managed to secure 3 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for CloudRunners on Dust II included matusik, who contributed 13 kills, and F1n3tw, who added 12 kills. Despite their individual efforts, inflicting 5242 total damage, CloudRunners couldn't prevent Sangal from securing victory on Dust II


On the defensive side of Dust II, CloudRunners struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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