Sharks Scoreboard Dust II (M0)

+/-

ROUNDS SCORES

MVP

23

17

7

+6

98

6:2

5

0

7.7

+21%

17

10

9

+7

80

3:1

4

1

7.2

+20%

21

12

1

+9

79

2:3

7

0

6.7

+12%

18

13

3

+5

81

3:3

5

0

6.5

+1%

13

15

2

-2

63

2:0

3

0

5.5

-16%

Total

92

67

22

+25

402

16:9

24

1

6.7

+8%

UNO MILLE Scoreboard Dust II (M0)

+/-

ROUNDS SCORES

16

16

4

0

83

2:2

4

0

6.0

-4%

16

19

2

-3

68

4:1

4

1

5.9

-8%

13

18

3

-5

57

0:3

3

1

5.2

-18%

14

19

5

-5

56

1:4

5

0

4.7

-13%

7

21

5

-14

43

2:6

2

0

3.9

-41%

Total

66

93

19

-27

307

9:16

18

2

5.1

-17%

Teams advantage Dust II (M0)
Info
Map Analysis of Sharks vs UNO MILLE by the Bo3.gg Team

Sharks on Dust II Analysis

Sharks demonstrated their prowers on Dust II, securing 16 out of 25 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Sharks on Dust II were chay, who contributed 23 kills, and drg, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 10042 overall damage.


On the defensive side of Dust II, Sharks held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


UNO MILLE on Dust II Analysis

Dust II proved to be a challenging battleground for UNO MILLE, as they managed to secure 9 out of 25 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for UNO MILLE on Dust II included skullz, who contributed 16 kills, and remix, who added 16 kills. Despite their individual efforts, inflicting 7663 total damage, UNO MILLE couldn't prevent Sharks from securing victory on Dust II


On the defensive side of Dust II, UNO MILLE struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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