SINNERS Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

23

19

4

+4

95

5:2

7

0

6.8

+6%

23

20

5

+3

91

3:4

5

1

6.6

+2%

21

19

4

+2

72

5:4

7

1

6.1

+11%

20

17

6

+3

68

1:0

5

0

6.1

-4%

13

17

7

-4

54

1:4

4

0

5.0

-17%

Total

100

92

26

+8

380

15:14

28

2

6.1

0%

NAVI Junior Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

32

16

5

+16

98

2:0

10

2

8.1

+16%

21

22

6

-1

89

7:2

4

0

6.8

-1%

16

20

7

-4

70

2:6

3

1

5.4

-2%

12

20

7

-8

48

1:3

4

1

4.9

-13%

10

22

3

-12

43

1:4

2

0

4.2

-16%

Total

91

100

28

-9

349

13:15

23

4

5.9

-3%

Teams advantage Vertigo (M0)
Info
Map Analysis of SINNERS vs NAVI Junior by the Bo3.gg Team

NAVI Junior on Vertigo Analysis

NAVI Junior demonstrated their prowers on Vertigo, securing 16 out of 29 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for NAVI Junior on Vertigo were m0NESY, who contributed 32 kills, and Aunkere, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10113 overall damage.


On the defensive side of Vertigo, NAVI Junior held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


SINNERS on Vertigo Analysis

Vertigo proved to be a challenging battleground for SINNERS, as they managed to secure 13 out of 29 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for SINNERS on Vertigo included NEOFRAG, who contributed 23 kills, and ZEDKO, who added 23 kills. Despite their individual efforts, inflicting 11019 total damage, SINNERS couldn't prevent NAVI Junior from securing victory on Vertigo


On the defensive side of Vertigo, SINNERS struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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