Skyfire Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

26

24

10

+2

114

6:2

5

0

7.4

+13%

25

20

6

+5

86

4:1

7

2

7.1

+7%

17

22

6

-5

76

1:5

4

1

5.7

+1%

17

25

4

-8

66

2:3

4

0

5.2

-12%

17

23

7

-6

59

1:3

3

0

5.0

-22%

Total

102

114

33

-12

402

14:14

23

3

6.1

-3%

Bandits Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

MVP

34

18

7

+16

113

2:2

11

1

8.4

+27%

27

17

3

+10

91

5:4

6

1

7.3

+44%

20

23

6

-3

75

1:3

5

0

5.7

-7%

16

23

4

-7

69

3:2

2

1

5.4

+3%

15

23

8

-8

71

3:3

5

0

5.2

-7%

Total

112

104

28

+8

420

14:14

29

3

6.4

+12%

Teams advantage Vertigo (M0)
Info
Map Analysis of Skyfire vs Bandits by the Bo3.gg Team

Bandits on Vertigo Analysis

Bandits demonstrated their prowers on Vertigo, securing 16 out of 28 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Bandits on Vertigo were chop, who contributed 34 kills, and doris, who added 27 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 11752 overall damage.


On the defensive side of Vertigo, Bandits held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Skyfire on Vertigo Analysis

Vertigo proved to be a challenging battleground for Skyfire, as they managed to secure 12 out of 28 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Skyfire on Vertigo included typeR, who contributed 26 kills, and viridian, who added 25 kills. Despite their individual efforts, inflicting 11259 total damage, Skyfire couldn't prevent Bandits from securing victory on Vertigo


On the defensive side of Vertigo, Skyfire struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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