Villainous Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

18

16

1

+2

72

2:4

6

0

5.9

+10%

13

19

9

-6

78

1:1

1

0

5.6

-17%

12

15

5

-3

62

2:4

3

0

5.2

-19%

13

16

2

-3

58

1:2

4

0

5.0

-15%

10

18

4

-8

65

0:6

3

0

4.4

-12%

Total

66

84

21

-18

335

6:17

17

0

5.2

-11%

Detonate Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

22

14

2

+8

94

3:1

8

0

7.3

+22%

18

12

6

+6

82

4:0

6

1

7.1

+17%

18

12

7

+6

76

4:0

5

0

6.9

+11%

14

14

4

0

67

3:1

3

0

6.0

-8%

11

15

7

-4

63

3:4

2

0

5.4

-15%

Total

83

67

26

+16

382

17:6

24

1

6.5

+6%

Teams advantage Vertigo (M0)
Info
Map Analysis of Villainous vs Detonate by the Bo3.gg Team

Detonate on Vertigo Analysis

Detonate demonstrated their prowers on Vertigo, securing 16 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Detonate on Vertigo were Cryptic, who contributed 22 kills, and micro, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8791 overall damage.


On the defensive side of Vertigo, Detonate held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Villainous on Vertigo Analysis

Vertigo proved to be a challenging battleground for Villainous, as they managed to secure 7 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Villainous on Vertigo included shutout, who contributed 18 kills, and BeaKie, who added 13 kills. Despite their individual efforts, inflicting 7710 total damage, Villainous couldn't prevent Detonate from securing victory on Vertigo


On the defensive side of Vertigo, Villainous struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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