Nuke
13 - 9
1
1
2
2
3
3
4
4
5
5
6
6
7
7
8
8
9
9
10
10
11
11
12
12
0
0
13
13
14
14
15
15
16
16
17
17
18
18
19
19
20
20
21
21
22
22
0
0
Villainous Scoreboard Nuke (M1)

+/-

ROUNDS SCORES

There are currently no data
Hound Scoreboard Nuke (M1)

+/-

ROUNDS SCORES

There are currently no data
CLASH.gg
Teams advantage Nuke (M1)
Lineups
Lineup
Picks & bans

There are currently no info related to this map draft
Historical Maps winrate Last 6 months

Anubis

100%

Overpass

50%

Ancient

50%

Inferno

33%

Vertigo

0%

Nuke

0%

Mirage

0%

Last 5 maps

Anubis

100%

1

1

w

Overpass

0%

0

2

fb

Ancient

0%

1

1

l
fb

Inferno

0%

1

0

l

Vertigo

0%

1

0

l

Nuke

33%

3

0

l
l

Mirage

0%

1

2

fb
l

Last 5 maps

Anubis

0%

1

6

fb
fb
l

Overpass

50%

2

6

fb
w
l

Ancient

50%

2

0

w
w
l

Inferno

33%

3

3

l
w
l

Vertigo

0%

2

1

l
l

Nuke

33%

3

3

fb
l
w

Mirage

0%

0

9

fb
fb
fb
fb
fb
Last results
Head to head
The teams have not met in the last 6 months
Past matches
Info
Map Analysis of Villainous vs Hound by the Bo3.gg Team

Villainous on Nuke Analysis

Villainous demonstrated their prowers on Nuke, securing 0 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Villainous on Nuke were , who contributed 0 kills, and , who added 0 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 0 overall damage.


On the defensive side of Nuke, Villainous held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Hound on Nuke Analysis

Nuke proved to be a challenging battleground for Hound, as they managed to secure 0 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Hound on Nuke included , who contributed 0 kills, and , who added 0 kills. Despite their individual efforts, inflicting 0 total damage, Hound couldn't prevent Villainous from securing victory on Nuke


On the defensive side of Nuke, Hound struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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