Inferno
14 - 16
1
2
3
4
5
6
7
8
9
10
11
12
7
5
13
14
15
16
17
18
19
20
21
22
23
24
5
7
The glecs Scoreboard Inferno (M1)

+/-

ROUNDS SCORES

24

22

3

+2

74

0:2

5

1

6.4

0%

22

21

4

+1

71

3:4

7

2

6.3

+12%

17

23

6

-6

77

3:3

3

0

5.8

0%

19

21

9

-2

71

2:4

4

0

5.7

0%

15

24

9

-9

57

3:6

2

1

4.9

0%

Total

97

111

31

-14

350

11:19

21

4

5.8

+12%

Endpoint Scoreboard Inferno (M1)

+/-

ROUNDS SCORES

27

18

15

+9

93

6:2

9

1

7.6

+41%

27

24

9

+3

99

6:2

7

0

7.3

+4%

23

20

7

+3

82

2:4

7

0

6.6

+5%

19

17

7

+2

64

2:3

3

1

6.0

-7%

15

19

6

-4

57

3:0

3

0

5.7

-13%

Total

111

98

44

+13

394

19:11

29

2

6.6

+6%

Teams advantage Inferno (M1)
Lineups
Lineup
Picks & bans

There are currently no info related to this map draft
Historical Maps winrate Last 6 months

Mirage

68%

Overpass

63%

Vertigo

59%

Anubis

50%

Inferno

35%

Ancient

6%

Nuke

0%

Last 5 maps

Mirage

0%

0

0

Overpass

0%

0

0

Vertigo

0%

0

0

Anubis

0%

0

0

Inferno

33%

3

0

w

Ancient

50%

4

0

w
l
l
w

Nuke

0%

0

0

Last 5 maps

Mirage

68%

28

8

fb
w
w
w

Overpass

63%

16

17

l
l
w
w
w

Vertigo

59%

17

7

l
w
l
l
l

Anubis

50%

20

15

w
l
w
l

Inferno

68%

25

13

l
w
l
w
l

Ancient

56%

34

5

l
w
l
l
l

Nuke

0%

0

49

fb
fb
fb
fb
fb
Last results
Head to head
The teams have not met in the last 6 months
Past matches
Info
Map Analysis of The glecs vs Endpoint by the Bo3.gg Team

Endpoint on Inferno Analysis

Endpoint demonstrated their prowers on Inferno, securing 16 out of 30 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Endpoint on Inferno were MiGHTYMAX, who contributed 27 kills, and HeavyGod, who added 27 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 11827 overall damage.


On the defensive side of Inferno, Endpoint held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


The glecs on Inferno Analysis

Inferno proved to be a challenging battleground for The glecs, as they managed to secure 14 out of 30 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for The glecs on Inferno included cairne, who contributed 24 kills, and somnium, who added 22 kills. Despite their individual efforts, inflicting 10513 total damage, The glecs couldn't prevent Endpoint from securing victory on Inferno


On the defensive side of Inferno, The glecs struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

Comments
By date