The Witchers Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

MVP

16

12

7

+4

99

1:0

5

0

7.1

+30%

17

16

2

+1

103

0:0

5

0

6.9

+16%

13

12

5

+1

78

1:0

3

0

6.1

-5%

9

12

7

-3

76

0:0

2

0

5.8

-6%

11

15

5

-4

61

5:2

3

1

5.8

-14%

Total

66

67

26

-1

417

7:2

18

1

6.4

+4%

500 Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

16

18

2

-2

100

2:0

4

0

6.7

+4%

10

15

6

-5

70

0:3

4

0

5.0

-1%

8

18

1

-10

52

2:0

1

0

4.7

-39%

8

14

4

-6

65

-1:2

2

0

4.7

-27%

9

18

1

-9

52

-1:2

2

2

4.6

-28%

Total

51

83

14

-32

338

2:7

13

2

5.2

-18%

Teams advantage Vertigo (M0)
Info
Map Analysis of The Witchers vs 500 by the Bo3.gg Team

The Witchers on Vertigo Analysis

The Witchers demonstrated their prowers on Vertigo, securing 13 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for The Witchers on Vertigo were fear, who contributed 16 kills, and soulfly, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7929 overall damage.


On the defensive side of Vertigo, The Witchers held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


500 on Vertigo Analysis

Vertigo proved to be a challenging battleground for 500, as they managed to secure 6 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 500 on Vertigo included SHiPZ, who contributed 16 kills, and Grashog, who added 10 kills. Despite their individual efforts, inflicting 6424 total damage, 500 couldn't prevent The Witchers from securing victory on Vertigo


On the defensive side of Vertigo, 500 struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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