PGE Turow Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

21

16

7

+5

79

4:1

7

0

6.6

+11%

19

20

2

-1

85

5:2

4

0

6.4

+2%

17

16

7

+1

84

1:1

5

0

6.2

+10%

12

17

5

-5

58

0:2

3

0

5.0

-14%

12

21

2

-9

53

4:6

3

0

4.7

-23%

Total

81

90

23

-9

359

14:12

22

0

5.8

-3%

Viperio Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

23

16

6

+7

96

1:4

6

0

6.8

+26%

15

14

4

+1

60

5:3

4

2

5.9

-5%

16

16

4

0

75

4:3

4

1

5.9

+13%

16

16

3

0

64

2:0

2

0

5.7

-5%

20

19

3

+1

80

0:4

7

0

5.6

+6%

Total

90

81

20

+9

375

12:14

23

3

6.0

+7%

Teams advantage Vertigo (M0)
Info
Map Analysis of PGE Turow vs Viperio by the Bo3.gg Team

Viperio on Vertigo Analysis

Viperio demonstrated their prowers on Vertigo, securing 16 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Viperio on Vertigo were Extinct, who contributed 23 kills, and arTisT, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9761 overall damage.


On the defensive side of Vertigo, Viperio held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


PGE Turow on Vertigo Analysis

Vertigo proved to be a challenging battleground for PGE Turow, as they managed to secure 10 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for PGE Turow on Vertigo included ultimate, who contributed 21 kills, and Bielany, who added 19 kills. Despite their individual efforts, inflicting 9345 total damage, PGE Turow couldn't prevent Viperio from securing victory on Vertigo


On the defensive side of Vertigo, PGE Turow struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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