Websterz Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

36

17

3

+19

101

2:1

12

2

8.4

+42%

17

19

6

-2

88

1:2

2

0

6.0

+6%

13

19

7

-6

62

3:3

3

0

5.3

-16%

9

18

6

-9

58

2:5

1

0

4.6

-26%

7

20

3

-13

42

3:5

2

0

4.0

-40%

Total

82

93

25

-11

351

11:16

20

2

5.7

-7%

ex-HYDRA Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

28

15

5

+13

105

3:1

8

1

8.0

+23%

19

17

3

+2

80

5:1

4

0

6.5

+10%

18

17

2

+1

63

5:2

4

0

6.0

-7%

13

15

4

-2

71

0:2

3

2

6.0

0%

15

18

5

-3

67

3:5

4

0

5.4

-7%

Total

93

82

19

+11

386

16:11

23

3

6.4

+4%

Teams advantage Vertigo (M0)
Info
Map Analysis of Websterz vs ex-HYDRA by the Bo3.gg Team

ex-HYDRA on Vertigo Analysis

ex-HYDRA demonstrated their prowers on Vertigo, securing 16 out of 27 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for ex-HYDRA on Vertigo were TruNiQ, who contributed 28 kills, and enzero, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10433 overall damage.


On the defensive side of Vertigo, ex-HYDRA held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Websterz on Vertigo Analysis

Vertigo proved to be a challenging battleground for Websterz, as they managed to secure 11 out of 27 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Websterz on Vertigo included znxxX, who contributed 36 kills, and boX, who added 17 kills. Despite their individual efforts, inflicting 9471 total damage, Websterz couldn't prevent ex-HYDRA from securing victory on Vertigo


On the defensive side of Vertigo, Websterz struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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