Wizard Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

22

20

7

+2

96

1:2

4

0

6.6

+14%

18

23

5

-5

82

3:5

4

0

5.9

+8%

16

22

3

-6

68

3:5

6

0

5.3

-16%

17

18

1

-1

50

2:4

4

2

5.1

-10%

11

18

1

-7

47

0:3

2

0

4.4

-31%

Total

84

101

17

-17

344

9:19

20

2

5.5

-7%

Apeks Rebels Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

33

14

2

+19

88

3:2

10

1

7.7

+51%

23

20

10

+3

101

11:2

7

0

7.5

+26%

18

16

7

+2

76

3:1

4

0

6.2

+20%

16

19

3

-3

60

2:4

3

0

5.1

-3%

11

15

6

-4

61

0:0

1

0

5.1

-10%

Total

101

84

28

+17

387

19:9

25

1

6.3

+17%

Teams advantage Vertigo (M0)
Info
Map Analysis of Wizard vs Apeks Rebels by the Bo3.gg Team

Apeks Rebels on Vertigo Analysis

Apeks Rebels demonstrated their prowers on Vertigo, securing 16 out of 28 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Apeks Rebels on Vertigo were berzerk, who contributed 33 kills, and sense, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10826 overall damage.


On the defensive side of Vertigo, Apeks Rebels held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Wizard on Vertigo Analysis

Vertigo proved to be a challenging battleground for Wizard, as they managed to secure 12 out of 28 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Wizard on Vertigo included BFR, who contributed 22 kills, and ztk, who added 18 kills. Despite their individual efforts, inflicting 9620 total damage, Wizard couldn't prevent Apeks Rebels from securing victory on Vertigo


On the defensive side of Vertigo, Wizard struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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