Young Ninjas Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

16

20

4

-4

89

2:5

6

0

5.9

+2%

13

18

3

-5

64

2:4

3

0

5.3

-24%

8

17

2

-9

51

1:0

1

2

4.9

-33%

8

19

6

-11

65

0:4

2

0

4.5

-30%

8

19

1

-11

35

0:2

1

0

3.9

-48%

Total

53

93

16

-40

303

5:15

13

2

4.9

-27%

PROSPECTS Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

23

7

1

+16

99

3:1

9

0

8.0

+45%

22

8

9

+14

109

0:1

6

1

7.8

+58%

19

13

4

+6

105

4:2

6

0

7.4

+21%

18

13

2

+5

87

6:1

3

0

7.3

+15%

11

12

7

-1

74

2:0

2

0

6.0

-1%

Total

93

53

23

+40

475

15:5

26

1

7.3

+28%

Teams advantage Vertigo (M0)
Info
Map Analysis of Young Ninjas vs PROSPECTS by the Bo3.gg Team

PROSPECTS on Vertigo Analysis

PROSPECTS demonstrated their prowers on Vertigo, securing 16 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for PROSPECTS on Vertigo were spooke, who contributed 23 kills, and Ro1f, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9493 overall damage.


On the defensive side of Vertigo, PROSPECTS held their ground firmly, successfully defending 14 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Young Ninjas on Vertigo Analysis

Vertigo proved to be a challenging battleground for Young Ninjas, as they managed to secure 4 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Young Ninjas on Vertigo included LNZ, who contributed 16 kills, and nilo, who added 13 kills. Despite their individual efforts, inflicting 6059 total damage, Young Ninjas couldn't prevent PROSPECTS from securing victory on Vertigo


On the defensive side of Vertigo, Young Ninjas struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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