S1mple: "The M4A1-S's Ranged Damage Change Was a Bad Decision. It Would Be Better to Make It More Expensive or Reduce the Number of Bulets"

S1mple: "The M4A1-S's Ranged Damage Change Was a Bad Decision. It Would Be Better to Make It More Expensive or Reduce the Number of Bulets"

Kostylov believes that were better ways to nerf the M4A1-S with a silencer.

NAVI sniper Alexander s1mple Kostylev was dissatisfied with how the CS:GO developers decided to balance the M4A1-S. So the Ukrainian proposed his version of the nerf and compiled his ideal competitive map pool.

[About the M4A1-S nerf]
Changing the ranged damage was a wrong decision. I don't know. The developers should make the M4A1-S a bit more expensive, like $3,100, like the M4A4. Or reduce the number of bullets by 5 - to 20. But, in my opinion, it would be better if they increased the price of this M4.

[The perfect map pool according to s1mple]

I would remove Ancient and add Train. I would get rid of Anubis and introduce Tuscan. I would replace Vertigo with Anubis. I would improve Anubis and make many changes to Anubis and Tuscan, but I wouldn't touch Train - everything was perfect on this map.

[About the development of electroNic in the role of captain]

He still needs time. Other players should support him and understand what call he wants to make at the beginning or middle of the round.
Alexander s1mple Kostylev

Related:

Yesterday, s1mple and NAVI played against Ninjas in Pajamas in the BLAST Premier: Fall Finals 2022 playoffs.

Source: Blix.gg

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