Take Flyte Tablica wyników Inferno (M1)

+/-

WYNIKI RUND

22

8

8

+14

121

3:1

6

2

9.0

+49%

14

12

6

+2

74

3:1

4

1

6.8

+9%

15

10

2

+5

63

4:0

3

0

6.5

+1%

14

12

5

+2

74

2:1

2

0

6.1

+12%

13

12

2

+1

68

3:2

3

0

5.9

+11%

Ogółeml

78

54

23

+24

399

15:5

18

3

6.8

+16%

Carpe Diem Tablica wyników Inferno (M1)

+/-

WYNIKI RUND

16

13

1

+3

69

2:2

4

1

6.3

+11%

16

16

5

0

82

0:4

5

0

5.8

-1%

10

18

8

-8

68

1:6

2

0

4.8

-13%

8

15

3

-7

46

2:2

1

0

4.8

-21%

4

16

6

-12

48

0:1

0

0

3.9

-36%

Ogółeml

54

78

23

-24

313

5:15

12

1

5.1

-12%

CLASH.gg
Przewaga drużyn Inferno (M1)
Składy
Wybory i zakazy
Nuke
Nuke
zakaz
Vertigo
Vertigo
zakaz
Ancient
Ancient
zakaz
Mirage
Mirage
zakaz
Anubis
Anubis
zakaz
Overpass
Overpass
zakaz
Inferno
Inferno
decydujący
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy

Anubis

58%

Overpass

34%

Inferno

24%

Ancient

19%

Nuke

10%

Mirage

2%

Vertigo

0%

Ostatnie 5 map

Anubis

58%

12

6

l
w
fb
l
w

Overpass

33%

3

15

fb
w
l
l

Inferno

57%

7

8

l
l
w
w
l

Ancient

19%

16

10

fb
l
l
l
fb

Nuke

40%

10

7

l
l
fb
fb
w

Mirage

27%

11

6

l
fb
l
fb
l

Vertigo

0%

1

27

fb
fb
fb
fb
fb

Ostatnie 5 map

Anubis

0%

1

17

fb
fb
fb
fb
l

Overpass

67%

3

7

w
w
l

Inferno

33%

9

1

w
w
l
l
fb

Ancient

0%

4

9

l
fb
l
l
fb

Nuke

50%

2

3

w

Mirage

25%

4

9

l
fb
fb
fb
fb

Vertigo

0%

2

11

fb
fb
fb
l
l
Ostatnie wyniki
Łeb w łeb
Te drużyny nie spotkały się w ciągu ostatnich 6 miesięcy
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Informacja
Map Analysis of Take Flyte vs Carpe Diem by the Bo3.gg Team

Take Flyte on Inferno Analysis

Take Flyte demonstrated their prowers on Inferno, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Take Flyte on Inferno were CoJoMo, who contributed 22 kills, and mds, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 7983 overall damage.


On the defensive side of Inferno, Take Flyte held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Carpe Diem on Inferno Analysis

Inferno proved to be a challenging battleground for Carpe Diem, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Carpe Diem on Inferno included wiz, who contributed 16 kills, and lake, who added 16 kills. Despite their individual efforts, inflicting 6261 total damage, Carpe Diem couldn't prevent Take Flyte from securing victory on Inferno


On the defensive side of Inferno, Carpe Diem struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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