9INE Placar Vertigo (M0)

+/-

PONTOS DAS RODADAS

MVP

32

12

6

+20

141

5:1

10

2

10.0

+70%

12

17

12

-5

78

3:2

2

0

6.0

-5%

14

13

5

+1

66

2:1

3

0

5.9

+11%

11

16

3

-5

49

2:1

3

1

5.1

-26%

11

15

4

-4

52

2:3

1

0

4.8

+4%

Total

80

73

30

+7

385

14:8

19

3

6.4

+11%

EYEBALLERS Placar Vertigo (M0)

+/-

PONTOS DAS RODADAS

22

15

2

+7

110

0:0

7

1

7.7

+31%

18

16

7

+2

79

3:2

5

1

6.8

+24%

14

15

5

-1

81

2:4

3

0

5.8

-1%

12

15

1

-3

54

3:4

1

0

5.1

-13%

7

19

4

-12

49

0:4

2

0

3.9

-37%

Total

73

80

19

-7

372

8:14

18

2

5.9

+1%

Vantagens da equipe Vertigo (M0)
Info
Map Analysis of 9INE vs EYEBALLERS by the Bo3.gg Team

9INE on Vertigo Analysis

9INE demonstrated their prowers on Vertigo, securing 13 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for 9INE on Vertigo were KEi, who contributed 32 kills, and KukuBambo, who added 12 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8476 overall damage.


On the defensive side of Vertigo, 9INE held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


EYEBALLERS on Vertigo Analysis

Vertigo proved to be a challenging battleground for EYEBALLERS, as they managed to secure 9 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for EYEBALLERS on Vertigo included Peppzor, who contributed 22 kills, and SHiNE, who added 18 kills. Despite their individual efforts, inflicting 8189 total damage, EYEBALLERS couldn't prevent 9INE from securing victory on Vertigo


On the defensive side of Vertigo, EYEBALLERS struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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