Take Flyte Tableau des résultats Ancient (M1)

+/-

SCORES DES RONDS

17

12

8

+5

79

2:1

2

0

6.4

+5%

18

14

9

+4

78

1:2

4

1

6.2

+3%

17

16

4

+1

78

3:2

4

0

6.1

+11%

18

14

3

+4

63

2:2

5

0

6.0

+18%

13

19

8

-6

73

4:5

3

0

5.4

-8%

Total

83

75

32

+8

371

12:12

18

1

6.0

+6%

MIGHT Tableau des résultats Ancient (M1)

+/-

SCORES DES RONDS

20

16

5

+4

72

2:4

7

1

6.3

-1%

15

18

4

-3

85

1:1

4

0

6.0

+6%

15

17

4

-2

60

3:2

2

1

5.8

-2%

13

16

4

-3

51

2:0

3

1

5.5

-13%

11

17

7

-6

73

4:5

2

0

5.4

-13%

Total

74

84

24

-10

342

12:12

18

3

5.8

-4%

avantage aux équipes Ancient (M1)
Composition de l'équipe
Composition de l'équipe
Composition de l'équipe
Choix & interdictions
Nuke
Nuke
Interdiction
Mirage
Mirage
Interdiction
Overpass
Overpass
Interdiction
Vertigo
Vertigo
Interdiction
Inferno
Inferno
Interdiction
Anubis
Anubis
Interdiction
Ancient
Ancient
Décideur
Historique Taux de victoire par carte 6 derniers mois

Overpass

75%

Inferno

60%

Nuke

28%

Ancient

27%

Mirage

7%

Anubis

1%

Vertigo

0%

Dernières 5 cartes

Overpass

0%

1

12

p
fb

Inferno

60%

5

2

g
p
p
g

Nuke

22%

9

3

p
p
p
p
fb

Ancient

23%

13

4

p
p
p
p
p

Mirage

43%

7

3

p
p
g
p

Anubis

55%

11

2

p
g
p
g
fb

Vertigo

0%

1

18

fb
fb
fb
fb
p

Dernières 5 cartes

Overpass

75%

4

1

g
g
g
p

Inferno

0%

2

8

p
p
fb
fb
fb

Nuke

50%

2

6

g
p

Ancient

50%

6

6

g
p
g
p
p

Mirage

50%

6

2

g
p
g
p
g

Anubis

56%

9

1

p
p
g
g

Vertigo

0%

0

11

fb
fb
fb
fb
fb
Derniers résultats
Face à face
Les équipes ne se sont pas rencontrées au cours des 6 derniers mois
Matchs précédents
Informations
Map Analysis of Take Flyte vs MIGHT by the Bo3.gg Team

MIGHT on Ancient Analysis

MIGHT demonstrated their prowers on Ancient, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for MIGHT on Ancient were djay, who contributed 20 kills, and Snakes, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8200 overall damage.


On the defensive side of Ancient, MIGHT held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Take Flyte on Ancient Analysis

Ancient proved to be a challenging battleground for Take Flyte, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Take Flyte on Ancient included CoJoMo, who contributed 17 kills, and BeaKie, who added 18 kills. Despite their individual efforts, inflicting 8900 total damage, Take Flyte couldn't prevent MIGHT from securing victory on Ancient


On the defensive side of Ancient, Take Flyte struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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