Hound Scoreboard

+/-

MAPS SCORE

There are currently no data
Evil Geniuses Scoreboard

+/-

MAPS SCORE

MVP

26

19

5

+7

96

3:0

6

0

Vertigo7.2

7.2

+23%

22

19

11

+3

90

4:1

5

0

Vertigo6.8

6.8

+12%

20

19

3

+1

76

3:3

7

2

Vertigo6.5

6.5

-2%

19

19

8

0

71

2:2

7

1

Vertigo6.2

6.2

+2%

17

18

7

-1

69

3:3

4

0

Vertigo5.8

5.8

-18%

Total

104

94

34

+10

402

15:9

29

3

Vertigo6.5

6.5

+3%

CLASH.gg
Teams advantage

Maps

Score

NaN

6.5

Vertigo6.5

Win Rounds

0

16

Vertigo4

Kills

0

104

Vertigo12

Damage

0

11.26K

Vertigo1022

Economy

0

585.15K

Vertigo-18950

Lineups
Lineup
Picks & bans
Overpass
Overpass
ban
Anubis
Anubis
ban
Ancient
Ancient
ban
Mirage
Mirage
ban
Inferno
Inferno
ban
Nuke
Nuke
ban
Vertigo
Vertigo
decider
Historical Maps winrate Last 6 months

Vertigo

67%

Inferno

60%

Nuke

57%

Ancient

50%

Overpass

27%

Mirage

17%

Anubis

17%

Last 5 maps

Vertigo

0%

1

1

Inferno

0%

1

3

l

Nuke

0%

0

1

fb

Ancient

100%

1

0

Overpass

0%

0

5

Mirage

0%

0

4

Anubis

0%

0

1

Last 5 maps

Vertigo

67%

6

22

fb
fb
l
l
w

Inferno

60%

15

3

l
w
w
w
l

Nuke

57%

7

10

fb
l
fb
w
w

Ancient

50%

2

20

l
fb
fb
fb
w

Overpass

27%

15

7

l
l
w
l
l

Mirage

17%

12

9

l
l
l
l
l

Anubis

17%

6

18

fb
fb
fb
fb
fb
Last results
Head to head
The teams have not met in the last 6 months
Past matches
Info
Match analysis of Hound vs Evil Geniuses by the Bo3.gg Team

In the CS2 match between Hound and Evil Geniuses, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Vertigo, and victory was secured by Evil Geniuses. The MVP of this match was HexT.


Evil Geniuses analytics

The team Evil Geniuses secured 16 out of 28 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo. They also successfully set 1 bombs during the match.


The standout players for Evil Geniuses were HexT contributed 26 kills and Jeorge contributed 22 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 11258 overall damage.


On the defensive side, Evil Geniuses held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control proved to be crucial.


Hound analytics

The team Hound managed to secure 0 out of 28 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.


The standout players for Hound were contributed 0 kills and contributed 0 kills. 0 of total damage by Hound could not prevent Evil Geniuses from securing the victory


On the defensive side, Hound struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.

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