NAVI Javelins Scoreboard Ancient (M0)

+/-

ROUNDS SCORES

20

11

1

+9

92

5:1

6

0

8.0

+11%

16

9

7

+7

87

2:0

2

0

7.4

+6%

19

12

2

+7

106

1:2

5

0

7.3

+23%

11

11

8

0

72

1:4

3

0

5.9

+6%

11

10

1

+1

53

1:3

3

0

5.4

-8%

Total

77

53

19

+24

409

10:10

19

0

6.8

+8%

GUILD fe Scoreboard Ancient (M0)

+/-

ROUNDS SCORES

12

15

3

-3

73

4:1

4

0

5.8

-14%

13

14

2

-1

81

1:2

4

0

5.6

-5%

10

18

5

-8

79

3:2

2

0

5.5

-5%

7

17

3

-10

54

2:3

1

0

4.3

-25%

7

17

1

-10

45

0:2

1

0

3.9

-32%

Total

49

81

14

-32

333

10:10

12

0

5.0

-16%

Teams advantage Ancient (M0)
Info
Map Analysis of NAVI Javelins vs GUILD fe by the Bo3.gg Team

NAVI Javelins on Ancient Analysis

NAVI Javelins demonstrated their prowers on Ancient, securing 16 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for NAVI Javelins on Ancient were Angelka, who contributed 20 kills, and vicu, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8189 overall damage.


On the defensive side of Ancient, NAVI Javelins held their ground firmly, successfully defending 3 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


GUILD fe on Ancient Analysis

Ancient proved to be a challenging battleground for GUILD fe, as they managed to secure 4 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for GUILD fe on Ancient included Minnie, who contributed 12 kills, and Ann4, who added 13 kills. Despite their individual efforts, inflicting 6662 total damage, GUILD fe couldn't prevent NAVI Javelins from securing victory on Ancient


On the defensive side of Ancient, GUILD fe struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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