NAVI Javelins Scoreboard Mirage (M0)

+/-

ROUNDS SCORES

23

12

7

+11

102

3:0

6

0

7.6

+18%

20

13

3

+7

96

4:2

6

0

7.4

+6%

11

10

8

+1

68

0:1

1

2

5.9

+6%

13

10

4

+3

69

2:2

2

0

5.7

+3%

12

9

4

+3

66

2:5

4

0

5.5

-2%

Total

79

54

26

+25

402

11:10

19

2

6.4

+6%

GUILD fe Scoreboard Mirage (M0)

+/-

ROUNDS SCORES

15

14

2

+1

72

1:2

5

0

6.1

+15%

9

17

6

-8

74

2:1

2

0

5.5

-9%

12

17

2

-5

56

5:5

2

0

5.4

-24%

10

16

2

-6

57

0:2

3

0

4.8

-26%

7

17

1

-10

38

2:1

0

0

4.5

-34%

Total

53

81

13

-28

296

10:11

12

0

5.2

-16%

Teams advantage Mirage (M0)
Info
Map Analysis of NAVI Javelins vs GUILD fe by the Bo3.gg Team

NAVI Javelins on Mirage Analysis

NAVI Javelins demonstrated their prowers on Mirage, securing 16 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for NAVI Javelins on Mirage were Angelka, who contributed 23 kills, and vicu, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Mirage, the team inflicted a total of 8438 overall damage.


On the defensive side of Mirage, NAVI Javelins held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


GUILD fe on Mirage Analysis

Mirage proved to be a challenging battleground for GUILD fe, as they managed to secure 5 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for GUILD fe on Mirage included KiKi, who contributed 15 kills, and Nea, who added 9 kills. Despite their individual efforts, inflicting 6221 total damage, GUILD fe couldn't prevent NAVI Javelins from securing victory on Mirage


On the defensive side of Mirage, GUILD fe struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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